The popular build-and-survive video game Minecraft could very well be the most surprising tech success of this decade. Created in 2009 by programmer Markus “Notch” Persson, expanded by a small team, and advertised mostly by word of mouth, it now has more than 100 million users. To drive home its success, Microsoft bought the game a few months ago for a staggering $2.5 billion.
I’m sure you’ve heard many kids, teens, and adults in your life talking about Minecraft. Here’s why that might be a good thing, and how to keep it from turning bad.